Electric mushroom
Only Yellow Pikmin can damage a Electric mushroom β every other type deals zero. Bring Yellow Pikmin or you can't chip it at all.
Sizes
- Normal Electric mushroom
- Health
- 3,816,700
- Min squad
- 10
- Ticket cap
- 30
- Large Electric mushroom
- Health
- 13,543,200
- Min squad
- 15
- Ticket cap
- 35
Which Pikmin damage a Electric mushroom
| Pikmin | Base power | Matchup | Flower attack |
|---|---|---|---|
| Yellow | 3 | +100 | 106 |
| Purple | 6 | No damage | 0 |
| Rock | 5 | No damage | 0 |
| Red | 4 | No damage | 0 |
| Blue | 3 | No damage | 0 |
| White | 2 | No damage | 0 |
| Winged | 2 | No damage | 0 |
| Ice | 2 | No damage | 0 |
At the Flower stage, a Yellow Pikmin hits a Electric mushroom for 106: 3 base + 3 Flower + 100 correct type. That is about 5.9Γ what the same Pikmin does against a Yellow mushroom, its best regular matchup (18). The correct-type bonus outweighs everything else in the formula, so how many Yellow Pikmin you bring matters far more than their maturity or friendship.
Game data last verified August 24, 2026.
Game data adapted from Pikipedia, licensed under CC BY-SA 3.0 (later edits 4.0).