Water mushroom
Only Blue Pikmin can damage a Water mushroom β every other type deals zero. Bring Blue Pikmin or you can't chip it at all.
Sizes
- Normal Water mushroom
- Health
- 3,816,700
- Min squad
- 10
- Ticket cap
- 30
- Large Water mushroom
- Health
- 13,543,200
- Min squad
- 15
- Ticket cap
- 35
Which Pikmin damage a Water mushroom
| Pikmin | Base power | Matchup | Flower attack |
|---|---|---|---|
| Blue | 3 | +100 | 106 |
| Purple | 6 | No damage | 0 |
| Rock | 5 | No damage | 0 |
| Red | 4 | No damage | 0 |
| Yellow | 3 | No damage | 0 |
| White | 2 | No damage | 0 |
| Winged | 2 | No damage | 0 |
| Ice | 2 | No damage | 0 |
At the Flower stage, a Blue Pikmin hits a Water mushroom for 106: 3 base + 3 Flower + 100 correct type. That is about 5.9Γ what the same Pikmin does against a Blue mushroom, its best regular matchup (18). The correct-type bonus outweighs everything else in the formula, so how many Blue Pikmin you bring matters far more than their maturity or friendship.
Game data last verified August 24, 2026.
Game data adapted from Pikipedia, licensed under CC BY-SA 3.0 (later edits 4.0).